![]() 100% win rate with the bonus for winning within a rather lax time challenge. Combat itself is rather mind-numbing - a dozen or so fights in, on Hard difficulty - just strafe the target and fire away primary attack non-stop. The level of detail is OK but there's so much sparks and glittery smoke flying around that you can't really see much of the characters in combat. You start with just one wave with 2 characters though.When the combat starts is the only times you see actual 3D models of any of your characters. Although having multiple dialogue choices and branching storylines would increase the title's appeal greatly.As for the remaining 20% of the gameplay - 10% of that is actual combat.First you form a fleet - 1 or 2 waves, up to 3 characters per wave. People enjoy 100% linear games which have a good storyline, too. Well, sure, people do enjoy reading manga, and books - even though it's (obviously) an 100% linear experience. Not an anime because there aren't any substantial animations to speak of. Which greatly reduces the interactivity, and makes it 100% linear.With that - this title more of an manga with voice-over, rather than an actually INTERACTIVE story game. So, it's more of an interactive story, than a game of any other genre.However, unlike other RPGs - there is just one dialogue option. I'll just rate it based on enjoyment while playing it, as well as some general ideas I have about what could've been done differently, even within this unfamiliar genre.First, I'd like to describe the genre - about 80% of the gameplay is dialogue. ![]() Pardon my bias as this game is first of it's genre that I've ever played (although I've played very different genres of games), so it's hardPardon my bias as this game is first of it's genre that I've ever played (although I've played very different genres of games), so it's hard for me to compare it to anything else. ![]()
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